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Alpha Pirate

Legendary Item
Alpha Pirate male
Alpha Pirate female

Thank you for helping us test the early version of HiddenProject in 2011. We have come a long way.

Information
  • Icon iibook2
  • Type Class
  • Rarity Legendary Item
  • Enhancement Basic +1
  • Requirement
  • Level 1
  • Stack 1x
  • Quantity 1x
  • Shop Cost 0 D
  • Game Quantity +100x
  • Temporary No
  • VIP Only No
  • Marketable Yes
  • Sellable Yes

Rank ?

Category

Dodge Melee

Description

Alpha Pirates are quick-moving, deadly fighters. They prey on any weakness in their opponent, while using poisons and evasive footwork to their advantage.

Mana regeneration methods

Alpha Pirates gain mana when they:,-Strike an enemy in combat (more effective on crits),-Dodge any attack (restores HP as well)

Stats description

Alpha Pirates favor Dexterity and Strength

Double click a monster to start Auto Attacking it. This is a basic attack, taught to all naval commanders. Damage dealt is based on your weapon damage. You are invigorated by combat itself and heal 5 mana on hit.

Information
  • Damage Base 2.96
  • Mana Cost 0
  • Distance Near
  • Affects Enemy
  • Type Auto
  • Cooldown 1 second
  • Hit Targets 1x

Poisons your target, applying "Strike'n Parry", a 3 second Damage over Time that will slowly drain the life out of your target. Cannot be stacked, but can be looped.

Information
  • Damage Base 22.5
  • Mana Cost 10
  • Distance Far
  • Affects Enemy
  • Type Physical
  • Cooldown 6 seconds
  • Hit Targets 1x
Auras
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 4 seconds

Stabs your target with the power of the negativity, applying Commander's Rally, a 7 second effect that will lower the chance to critically strike by 50%.

Information
  • Damage Base 22.61
  • Mana Cost 15
  • Distance Far
  • Affects Enemy
  • Type Physical
  • Cooldown 13 seconds
  • Hit Targets 1x
Auras
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 4 seconds
  • Effects:
    • Enemy Critical -50

Deals heavy damage upon your target, applying "Alpha Blade" upon the target, a 10 second effect, which will reduce the target's chance to hit and dodge by 50% for the duration.

Information
  • Damage Base 30.54
  • Mana Cost 20
  • Distance Far
  • Affects Enemy
  • Type Physical
  • Cooldown 11 seconds
  • Hit Targets 1x
Auras
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 7 seconds
  • Effects:
    • Enemy Hit -50
    • Enemy Evasion -50

Dodge chance increased by 15%

Auras
    Effects:
    • Self Evasion +15

Critical strike chance increased by 10%

Auras
    Effects:
    • Self Hit +15

Heals yourself for a moderate amount of health, applying Shadow Stealth, which will increase your haste and dodge by 10% and 50% respectively. Lasts for 8 seconds.

Information
  • Damage Base -205.7
  • Mana Cost 30
  • Distance Far
  • Affects Allies
  • Type Physical
  • Cooldown 9 seconds
  • Hit Targets 1x
Auras
  • Affects Allies
  • Maximum Stack 1x
  • Duration 6 seconds
  • Effects:
    • Allies Evasion +50
    • Allies Haste +10

Equip a potion or scroll from your inventory to use it here.

Information
  • Damage Base 7.5
  • Mana Cost 0
  • Distance Far
  • Affects Allies
  • Type i
  • Cooldown 1 minute
  • Hit Targets 1x

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Necessary for

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