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Six Paths Sage

Crazy
<font color='#7C3AED'>Six Pat</font><font color='#60A5FA'>hs Sage</font> male
<font color='#7C3AED'>Six Pat</font><font color='#60A5FA'>hs Sage</font> female

Wield the power of the Sage of Six Paths and overwhelm your enemies with divine chakra, devastating attacks, and unparalleled control over the battlefield

Information
  • Icon iDarkBook
  • Type Class
  • Rarity Crazy
  • Requirement
  • Level 1
  • Stack 1x
  • Quantity 1x
  • Shop Cost 150,000 D
  • Game Quantity 7x
  • Temporary No
  • VIP Only No
  • Marketable Yes
  • Sellable Yes

Rank X

Category

Full Hybrid

Description

Wield the power of the Sage of Six Paths and overwhelm your enemies with divine chakra, devastating attacks, and unparalleled control over the battlefield

Mana regeneration methods

Restore Mana whenever you deal damage to an enemy

Stats description

Power befitting a conqueror

Madara channels Six Paths chakra into his staff and unleashes a devastating energy strike. Deals massive damage in a line and knocks back enemies caught in its path

Information
  • Damage Base 500
  • Mana Cost 0
  • Distance Far
  • Affects Enemy
  • Type Auto
  • Cooldown 1 second
  • Hit Targets 5x
  • Mana Increase 15%
Auras
  • Affects Self
  • Maximum Stack 10x
  • Duration 4 seconds
  • Effects:
    • Self Magic Power +30
    • Self Mana Boost +100

Summons the Perfect Susanoo to perform a colossal chakra boost

Summons a battle pet to assist the caster. If the pet is not already equipped or in the temporary inventory, the skill adds and equips the pet automatically. The pet provides combat support and may trigger associated auras.

Information
  • Damage Base -200
  • Mana Cost -50
  • Distance Far
  • Affects Self
  • Type Physical/Magical
  • Cooldown 7 seconds
  • Hit Targets 1x
  • Mana Increase 15%
Auras
Applies a healing effect over time to the affected avatar. This aura periodically restores health at fixed intervals for the duration of the aura, counteracting damage and helping sustain the avatar’s vitality.
  • Affects Self
  • Maximum Stack 1x
  • Duration 1 second
  • Effects:
    • Self Damage Over Time Boost +50
  • Affects Self
  • Maximum Stack 3x
  • Duration 6 seconds
  • Effects:
    • Self Critical Multiplier x2

Madara gazes upon the battlefield and traps enemies within an illusionary realm of despair

Information
  • Damage Base 500
  • Mana Cost 250
  • Distance Far
  • Affects Enemy
  • Type Magical
  • Cooldown 7 seconds
  • Hit Targets 5x
  • Mana Increase 15%
Auras
  • Affects Enemy
  • Maximum Stack 5x
  • Duration 9 seconds
  • Effects:
    • Enemy Damage Over Time Resistance -20
Prevents the affected avatar from moving or performing actions by applying a freeze effect. This aura typically immobilizes the target, disabling movement and possibly other interactions until the effect expires or is removed.
  • Affects Enemy
  • Maximum Stack 2x
  • Duration 6 seconds
  • Effects:
    • Enemy Evasion -50

The crimson moon rises above the battlefield, ensnaring all foes within an endless illusion.

Deals critical damage by generating skill damage, applying a damage multiplier based on the caster’s stat get$scm(), and sets the damage type to critical. Additionally, it restores 10% of the caster’s mana.

Information
  • Damage Base 550
  • Mana Cost 400
  • Distance Far
  • Affects Enemy
  • Type Physical/Magical
  • Cooldown 9 seconds
  • Hit Targets 5x
  • Mana Increase 15%
Auras
Redirects the target’s outgoing attacks back onto themselves while the aura is active. This causes all attacks performed by the afflicted target to be redirected as self-inflicted. When the aura expires or is removed, the target is also removed from any targeting lists it was part of.
  • Affects Enemy
  • Maximum Stack 3x
  • Duration 11 seconds
  • Effects:
    • Enemy Damage Resistance -50
  • Affects Enemy
  • Maximum Stack 2x
  • Duration 11 seconds
  • Effects:
    • Enemy Magic Resistance -50

Damage increases the longer combat continues.

Auras
    Effects:
    • Self Damage Resistance +100
    Effects:
    • Self Luck +50

Increased critical strike chance and damage

Auras
    Effects:
    • Self Critical Multiplier +50
    Effects:
    • Self Critical +50

Summons the Perfect Susanoo to perform a colossal chakra sword slashing through heavens

Increases the skill damage based on the number of stacks (charges) of a specified aura present on the caster. The damage boost is calculated as: damage * (1 + (auraStacks * increaseDamageBoost)).

Information
  • Damage Base 650
  • Mana Cost 500
  • Distance Far
  • Affects Enemy
  • Type Physical/Magical
  • Cooldown 11 seconds
  • Hit Targets 3x
  • Mana Increase 15%
Auras
  • Affects Self
  • Maximum Stack 1x
  • Duration 14 seconds
  • Effects:
    • Self Damage Boost x2
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.
  • Affects Enemy
  • Maximum Stack 5x
  • Duration 11 seconds
  • Effects:
    • Enemy Attack Power -50

Grants periodic healing, haste, and damage resistance

Auras
    Effects:
    • Self Haste +20
    • Self Evasion +30
    Effects:
    • Self Hit +20

Get It From

Action Quest
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iidesign
Path to Divinity 1x
Normal

Required

Necessary for

Inventory