Priest are servants of good who use their powers to aid the sick, weak, and injured. Their powerful healing magic is often the difference between a groups victory or doom.
Mana regeneration methods
Priest regain mana through two of their abilities:\r","-When \"Healing Word\" is cast on a friendly target, any damage taken by that target returns mana to the Healer\r","-When \"Energy Flow\" is cast on a hostile target, any strike that lands on this target returns mana to the Healer
Stats description
Priest are passionately devoted to improving the condition of the world around them. They are perh
A basic attack, taught to all adventurers.
Information
Damage Base 1
Mana Cost 0
Distance Near
Affects Enemy
Type Auto
Cooldown 1 second
Hit Targets 1x
Deals moderate damage. Applies damage over time 50% of your damage that lasts for 5 seconds.
Information
Damage Base 2.5
Mana Cost 90
Distance Far
Affects Enemy
Type Magical
Cooldown 6 seconds
Hit Targets 2x
Auras
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.
Affects Enemy
Maximum Stack 1x
Duration 4 seconds
Deals heavy damage. Also applies Inhibition, reducing the target's damage by 30% for 8 seconds.
Information
Damage Base 3
Mana Cost 75
Distance Far
Affects Enemy
Type Magical
Cooldown 11 seconds
Hit Targets 1x
Auras
Affects Enemy
Maximum Stack 1x
Duration 7 seconds
Heals and blesses up to ten friendly targets for a high amount. The blessing reduces 40% incoming damage.
Information
Damage Base -98
Mana Cost 80
Distance Near
Affects Allies
Type Magical
Cooldown 8 seconds
Hit Targets 10x
Auras
Affects Allies
Maximum Stack 1x
Duration 29 seconds
Dodge chance increased by 15%
Critical strike chance increased by 15%
Clears your mind of any pain healing a large amount and applies heal over time to yourself. Lasts for 12 seconds.