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Fiery Ninja

Unknown
Fiery Ninja male
Fiery Ninja female

A Fiery Ninja was born to defeat those mystic users.

Information
  • Icon iibook2
  • Type Class
  • Rarity Unknown
  • Enhancement Basic +1
  • Requirement
  • Level 1
  • Stack 1x
  • Quantity 1x
  • Shop Cost 5,000,000 D
  • Game Quantity +100x
  • Temporary No
  • VIP Only Yes
  • Marketable Yes
  • Sellable Yes

Rank ?

Category

Power Melee

Description

Fiery Ninja are born to master their Ninja skills with a Fire Element on it.

Mana regeneration methods

Fiery Ninja gain mana when they:\r","-Passive Skill activates.

Stats description

Favors Luck, Intellect.

The ultimate combination of skills of ninjas and protosartorias, they attack fiercely without doubts.

Information
  • Damage Base 1
  • Mana Cost 0
  • Distance Near
  • Affects Enemy
  • Type Auto
  • Cooldown 1 second
  • Hit Targets 1x

Hurls flame at your opponent, dealing moderate damage on impact, and dealing that same amount again over 8 seconds.

Information
  • Damage Base 7.5
  • Mana Cost 50
  • Distance Near
  • Affects Enemy
  • Type Magical
  • Cooldown 7 seconds
  • Hit Targets 1x
Auras
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 7 seconds

Cast a Shield that decreases Every damage by 4%.

Information
  • Damage Base -31
  • Mana Cost 75
  • Distance Near
  • Affects Allies
  • Type Magical
  • Cooldown 11 seconds
  • Hit Targets 1x
Auras
  • Affects Allies
  • Maximum Stack 1x
  • Duration 3 seconds

Summons 3 Fire Ball at the same Time.

Information
  • Damage Base 10
  • Mana Cost 100
  • Distance Far
  • Affects Enemy
  • Type Magical
  • Cooldown 5 seconds
  • Hit Targets 3x

Dodge chance increased by 30%

Critical strike chance increased by 30%

Cast a Huge Fire Ball and Deals a Higher amount of Damage with a DoT of 8 seconds.

Information
  • Damage Base 12.5
  • Mana Cost 75
  • Distance Far
  • Affects Enemy
  • Type Magical
  • Cooldown 9 seconds
  • Hit Targets 1x
Auras
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 7 seconds

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