One can always tell when an DreadFiend has dominated a battlefield. The DreadFiend leaves a wake of destruction behind it as if it personally signed its name on every victim! Drawing it's power from the Abyss.
Information
Icon
Type Class
Rarity Unknown
Enhancement Basic +1
Requirement
Level 20
Stack 1x
Quantity 1x
Shop Cost 3,800 D
Game Quantity +100x
Temporary No
VIP Only No
Marketable Yes
Sellable Yes
Rank ?
Category
Dodge Melee
Description
This class will beat the shit of Voltaire and Saffy's Legacy :>
Mana regeneration methods
Y NO NEED MANA!
Stats description
This class is too good 4 U
Taught to all adventurers in Lore
Information
Damage Base 3.5
Mana Cost 0
Distance Near
Affects Enemy
Type Auto
Cooldown 1 second
Hit Targets 1x
Applies Deep Rage, increasing your attack each stack by 5% (unlimited stack).
Information
Damage Base 9.5
Mana Cost 300
Distance Near
Affects Enemy
Type Physical
Cooldown 2 seconds
Hit Targets 1x
Auras
Affects Enemy
Maximum Stack 1x
Duration 1 minute
Effects:
EnemyCritical -25
EnemyHaste -20
EnemyEvasion -3
EnemyHit -3
Applies DoT to your enemy for 8 seconds, hitting up to 3 enemies at once.
Information
Damage Base 8.38
Mana Cost 500
Distance Far
Affects Enemy
Type Magical
Cooldown 4 seconds
Hit Targets 4x
Auras
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.
Affects Enemy
Maximum Stack 1x
Duration 11 seconds
Applies HoT by the power of the Fiend for 10 seconds, damage taken will be decreased by 30% for 10 seconds.
Information
Damage Base -88.5
Mana Cost 180
Distance Near
Affects Allies
Type Magical
Cooldown 14 seconds
Hit Targets 1x
Auras
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.
Affects Allies
Maximum Stack 1x
Duration 9 seconds
Dodge chance increased by 15%
Critical strike chance increased by 15%
Stuns your enemy for 4 seconds and deals massive damage.
Information
Damage Base 11.25
Mana Cost 700
Distance Far
Affects Enemy
Type Physical
Cooldown 7 seconds
Hit Targets 1x
Auras
An aura that typically represents stun or immobilization effects on the avatar. When applied, it may restrict movement, actions, or other gameplay interactions depending on how the effect is implemented in the game client and server. This aura usually symbolizes the avatar being dazed or temporarily incapacitated.