The heart of a Fire Elementalist is filled with Fire Elements. Your skills with casting in magic combat makes you a powerful force on the battlefield.
Information
Icon
Type Class
Rarity Unknown
Enhancement Basic Enhancement +1
Requirement
Level 20
Stack 1x
Quantity 1x
Shop Cost 20,000 D
Game Quantity 20x
Temporary No
VIP Only Yes
Marketable Yes
Sellable Yes
Rank ?
Category
Offensive Caster
Description
Fire Elementalist are the quintessential magic user. They attack from a distance, able to cause great harm or restrict a target's actions.
Mana regeneration methods
Fire Elementalist gain mana when they:,-Land the first strike in combat,-Strike an enemy in combat (more effective on crits),-Cast "Wind Element" on a target without "Magic Aura"
Stats description
Fire Elementalist are the quintessential magic user. They attack from a distance, able to cause great harm or re
The ultimate combination of skills of ninjas and protosartorias, they attack fiercely without doubts.
Information
Damage Base 1
Mana Cost 0
Distance Near
Affects Enemy
Type Auto
Cooldown 1 second
Hit Targets 1x
Launches a Lightning Strike at your enemy, dealing moderate damage.
Information
Damage Base 5
Mana Cost 1400
Distance Far
Affects Enemy
Type Magical
Cooldown 5 seconds
Hit Targets 1x
Auras
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.
Affects Enemy
Maximum Stack 1x
Duration 2 seconds
Hurls Lightning at your opponent, dealing moderate damage on impact, and dealing that same amount again over 10 seconds.
Information
Damage Base 7.5
Mana Cost 1200
Distance Far
Affects Enemy
Type Magical
Cooldown 7 seconds
Hit Targets 3x
Auras
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.
Affects Enemy
Maximum Stack 1x
Duration 3 seconds
Imaginize yourself, dealing moderate DoT for 5 seconds..
Information
Damage Base 10
Mana Cost 1000
Distance Far
Affects Enemy
Type Magical
Cooldown 9 seconds
Hit Targets 1x
Critical chance increased by 15%
Haste chance increased by 15%
Launches a Volcano at your enemy, dealing moderate damage. Burns your Enemy by 5 Seconds.
Information
Damage Base 15
Mana Cost 1500
Distance Far
Affects Enemy
Type Magical
Cooldown 11 seconds
Hit Targets 1x
Auras
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.