You've unlocked your Dark Lord Class. Will you be worthy of wielding it? Made by Dage the Evil.
NOTE: This version is not rare, and will not be going rare!
Information
Icon
Type Class
Rarity Epic
Enhancement Basic +1
Requirement
Level 1
Stack 1x
Quantity 1x
Shop Cost 0 D
Game Quantity +100x
Temporary No
VIP Only No
Marketable Yes
Sellable Yes
Rank ?
Category
Dodge Melee
Description
Congratulations! You have unlocked the Dark Lord Class.
Mana regeneration methods
Dark Lords gains mana when they:
*Strike a enemy in combat (more effective on crits)
*Are struck by an enemy in combat
Stats description
Dark Lord is mysterious fighter who could surprise thir enemies any time in combat.
Basic attack, taught to all adventurers.
Information
Damage Base 3
Mana Cost 0
Distance Near
Affects Enemy
Type Auto
Cooldown 1 second
Hit Targets 1x
Deals moderate damage upon your opponent, leaving him under a Damage over Time - effect which lasts for 6 seconds. Enemy's dodge chance is also reduced by 80%.
Information
Damage Base 10.63
Mana Cost 125
Distance Far
Affects Enemy
Type Magical
Cooldown 7 seconds
Hit Targets 1x
Auras
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.
Affects Enemy
Maximum Stack 1x
Duration 5 seconds
Effects:
EnemyEvasion -80
You have to be capable of dealing as much Darkness as possible in combat, therefore this skill will stun your enemy for 4 seconds. It'll also open him for 35% more damage for the same duration.
Information
Damage Base 12.63
Mana Cost 175
Distance Far
Affects Enemy
Type Magical
Cooldown 7 seconds
Hit Targets 1x
Auras
An aura that typically represents stun or immobilization effects on the avatar. When applied, it may restrict movement, actions, or other gameplay interactions depending on how the effect is implemented in the game client and server. This aura usually symbolizes the avatar being dazed or temporarily incapacitated.
Affects Enemy
Maximum Stack 1x
Duration 3 seconds
A spammable power attack at the cost of mana. Recommended to be used usually after your enemy is stunned.
Information
Damage Base 14.73
Mana Cost 200
Distance Far
Affects Enemy
Type Magical
Cooldown 2 seconds
Hit Targets 1x
You heal yourself back to your power while increasing your chance to dodge for a small duration to not allow yourself to get easily defeated after the heal is given to you.
Information
Damage Base -19.04
Mana Cost 250
Distance Far
Affects Self
Type Magical
Cooldown 7 seconds
Hit Targets 1x
Auras
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.