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Evolved Dark Lord (Old)

Unknown
Evolved Dark Lord (Old) male
Evolved Dark Lord (Old) female

Evolved Dark Lords are stronger than original Dark Lords, in everything. But to become one of them, you must play a game, and make your choice. Will you sacrifice your original Dark Lord Class to become Evolved Dark Lord?

Information
  • Icon iibook2
  • Type Class
  • Rarity Unknown
  • Enhancement Basic +1
  • Requirement
  • Level 1
  • Stack 1x
  • Quantity 1x
  • Shop Cost 0 D
  • Game Quantity +100x
  • Temporary No
  • VIP Only No
  • Marketable Yes
  • Sellable Yes

Rank ?

Category

Dodge Melee

Description

A powerful version of Dark Lord Class, available for RC's only.

Mana regeneration methods

Evolved Dark Lords gains mana, when they: *Strikes a enemy in combat. *Are struck by a enemy in combat.

Stats description

No one witnesses with the might of Evolved Dark Lords.

Basic attack, taught to all adventurers.

Information
  • Damage Base 6
  • Mana Cost 0
  • Distance Near
  • Affects Enemy
  • Type Auto
  • Cooldown 1 second
  • Hit Targets 1x

You cast a blast of darkness to your opponent, from Valoth's Legacy itself. Deals damage over time - effect upon your opponent.

Information
  • Damage Base 20
  • Mana Cost 100
  • Distance Far
  • Affects Enemy
  • Type Physical
  • Cooldown 5 seconds
  • Hit Targets 2x
Auras
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 5 seconds
  • Effects:
    • Enemy Evasion -80

You know what this skill did before with Dark Lord Class. You do the same again. Stuns for 4 seconds.

Information
  • Damage Base 25
  • Mana Cost 200
  • Distance Far
  • Affects Enemy
  • Type Physical
  • Cooldown 7 seconds
  • Hit Targets 2x
Auras
An aura that typically represents stun or immobilization effects on the avatar. When applied, it may restrict movement, actions, or other gameplay interactions depending on how the effect is implemented in the game client and server. This aura usually symbolizes the avatar being dazed or temporarily incapacitated.
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 3 seconds

You're about to call a stronger darkness to the battle. Are you sure of what are you doing right now? You feel yourself becoming stronger.

Information
  • Damage Base 30
  • Mana Cost 250
  • Distance Far
  • Affects Enemy
  • Type Physical
  • Cooldown 8 seconds
  • Hit Targets 2x
Auras
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 5 seconds

Your Lord heals you now more than he before did. Or at least should do so. Serve your Lord and pray to him, and he will perhaps grant you something more.

Information
  • Damage Base -92
  • Mana Cost 400
  • Distance Far
  • Affects Self
  • Type Physical
  • Cooldown 11 seconds
  • Hit Targets 1x
Auras
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.
  • Affects Self
  • Maximum Stack 1x
  • Duration 3 seconds
  • Effects:
    • Self Evasion +100

Get It From

Action Quest
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Required

Necessary for

Inventory