You have slain the dreaded Infernal Lord, Wargoth, and therefore you've became Infernal now as well!
Information
Icon
Type Class
Rarity Collector's Rare
Enhancement Basic Enhancement +1
Requirement
Level 1
Stack 1x
Quantity 1x
Shop Cost 0 D
Game Quantity +100x
Temporary No
VIP Only No
Marketable Yes
Sellable Yes
Rank ?
Category
Dodge Melee
Description
Infernals are known as deadly casters of Fire. You now possess their power!
Mana regeneration methods
Infernals gains mana, when they:
* Strikes a enemy in combat.
* Are struck by a enemy in combat.
Stats description
Infernals are known as deadly casters of Fire. You now possess their power!
Basic attack, taught to all adventurers.
Information
Damage Base 1.75
Mana Cost 0
Distance Near
Affects Enemy
Type Auto
Cooldown 1 second
Hit Targets 1x
You hurl a bolt of fire at your opponent. Deals moderate damage, applying a Damage over Time that will last for 6 seconds.
Information
Damage Base 10
Mana Cost 125
Distance Far
Affects Enemy
Type Physical
Cooldown 9 seconds
Hit Targets 1x
Auras
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.
Affects Enemy
Maximum Stack 1x
Duration 5 seconds
You perhaps did not prepare for this, but your opponent did. Deals moderate damage, and stuns your opponent for 3 seconds.
Information
Damage Base 12.5
Mana Cost 150
Distance Far
Affects Enemy
Type Physical
Cooldown 5 seconds
Hit Targets 1x
Auras
An aura that typically represents stun or immobilization effects on the avatar. When applied, it may restrict movement, actions, or other gameplay interactions depending on how the effect is implemented in the game client and server. This aura usually symbolizes the avatar being dazed or temporarily incapacitated.
Affects Enemy
Maximum Stack 1x
Duration 2 seconds
Does no damage at all to your opponent, but applies a 6 second Heal over Time to yourself. Not bad deal at all right?
Information
Damage Base -600
Mana Cost 200
Distance Far
Affects Self
Type Physical
Cooldown 21 seconds
Hit Targets 1x
Auras
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.
Affects Self
Maximum Stack 1x
Duration 5 seconds
Dodge increased by 10%.
Damage increased by 10%.
Deals heavy damage to your opponent, and also weakens him for 6 seconds.