The strongest and the most final version of the Dark Lords.
Information
Icon
Type Class
Rarity Unknown
Enhancement Basic Enhancement +1
Requirement
Level 1
Stack 1x
Quantity 1x
Shop Cost 0 D
Game Quantity +100x
Temporary No
VIP Only No
Marketable Yes
Sellable Yes
Faction required
Legacy, Rank 10
Rank ?
Category
Defensive Caster
Description
Dread Lords ARE the strongest of the Dark Lords. Their power even surpasses the Ultimates!
Mana regeneration methods
Dread Lords gains mana based on their damage.
Stats description
The Class prefers pure offense.
The End has come.
Information
Damage Base 7.04
Mana Cost 0
Distance Near
Affects Enemy
Type Auto
Cooldown 1 second
Hit Targets 1x
Auras
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.
Affects Enemy
Maximum Stack 1x
Duration 1 second
Deals moderate damage to your opponent, making him open for more damage for a small while.
Information
Damage Base 10.33
Mana Cost 75
Distance Far
Affects Enemy
Type Physical
Cooldown 6 seconds
Hit Targets 1x
Auras
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.
Affects Enemy
Maximum Stack 1x
Duration 14 seconds
Effects:
EnemyEvasion -1525
Heals yourself with a moderate amount of health, applying you a Heal over Time effect while also increasing your dodging by 20% for a while as well.
Information
Damage Base -250
Mana Cost 100
Distance Far
Affects Allies
Type Magical
Cooldown 8 seconds
Hit Targets 1x
Auras
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.
Affects Allies
Maximum Stack 1x
Duration 9 seconds
Effects:
AlliesEvasion +1000
AlliesCritical +9900
Your final ascension has granted you a power you never before would have been able to see coming. Stuns your opponent for 1 second while dealing moderate damage.
Information
Damage Base 10.31
Mana Cost 80
Distance Far
Affects Enemy
Type Physical
Cooldown 3 seconds
Hit Targets 1x
Auras
An aura that typically represents stun or immobilization effects on the avatar. When applied, it may restrict movement, actions, or other gameplay interactions depending on how the effect is implemented in the game client and server. This aura usually symbolizes the avatar being dazed or temporarily incapacitated.
Affects Enemy
Maximum Stack 1x
Duration 1 second
Increases your DoT Damage for 15%
All Fire Elements are Decreased by 10%
You deal massive amount of damage upon your opponent, without anything special included.