Harness the powers of the abyss. Opponents will fear you just by being who you are. A class that is suited for multiple types of situations.
Information
Icon
Type Class
Rarity Legendary Item
Enhancement Basic +1
Requirement
Level 1
Stack 1x
Quantity 1x
Shop Cost 100,000,000 D
Game Quantity +100x
Temporary No
VIP Only No
Marketable Yes
Sellable Yes
Faction required
Slytherant, Rank 10
Rank ?
Category
Power Melee
Description
Abyssal Fiends are essentially users of the power of abyss. Their attacks can completely changed the outcome of battle whenever they take the fight seriously.
Mana regeneration methods
Abyssal Fiends gain mana whenever they:,-Strike an enemy in combat (be it missed or dodge),-When doing nothing.
Stats description
Abyssal Fiends are essentially users of the power of abyss. Their attacks can completely changed the outcome of battle whenever they take the fight seriously.
A basic underworld attack. Embodies the power of darkness within. Inflicts 500% weapon damage.
Information
Damage Base 5
Mana Cost 0
Distance Near
Affects Enemy
Type Auto
Cooldown 1 second
Hit Targets 1x
Harness the power of the void. Area of Effect Attack. Inflicts 300% weapon damage.
Information
Damage Base 3
Mana Cost 50
Distance Far
Affects Enemy
Type Magical/Physical
Cooldown 4 seconds
Hit Targets 8x
Absorb the power of the abyss. Increases your haste and dodge by 30% for 5 seconds. Heals over time for a small amount.
Information
Damage Base -130
Mana Cost 75
Distance Near
Affects Self
Type Magical/Physical
Cooldown 5 seconds
Hit Targets 1x
Auras
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.
Affects Self
Maximum Stack 1x
Duration 4 seconds
Effects:
SelfEvasion +30
SelfHaste +30
Drowns your opponent in darkness. Makes your target unable to hit you and inflicting damage over time for 15 seconds. Inflicts 500% weapon damage. Triples your damage.
Information
Damage Base 5
Mana Cost 80
Distance Near
Affects Enemy
Type Magical/Physical
Cooldown 9 seconds
Hit Targets 1x
Auras
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.
Affects Enemy
Maximum Stack 1x
Duration 14 seconds
Increases critical chance by 40%.
Auras
Effects:
EnemyCritical +40
Increases dodge by 20%.
Auras
Effects:
EnemyEvasion +20
Strip everything of what defines you of what you are into a single point of attack. Completely cripples opponent's dodge and making them unable to move for 4 seconds. Inflicts 800% weapon damage. Quadruples your damage.
Information
Damage Base 8
Mana Cost 100
Distance Near
Affects Enemy
Type Physical
Cooldown 14 seconds
Hit Targets 3x
Auras
An aura that typically represents petrification or immobilization effects on the avatar. When applied, it may restrict movement, actions, or other gameplay interactions depending on how the effect is implemented in the game client and server. This aura usually symbolizes the avatar being turned to stone or frozen in place.