When a ruler is far from human and possesses an insatiable hunger of the dark arts, their reign of terror lasts forever unless a brave hunter puts them out of their concealed misery. Farm the Tokens at /join DoomLord map!
Information
Icon
Type Class
Rarity Unknown
Enhancement Basic Enhancement +1
Requirement
Level 1
Stack 1x
Quantity 1x
Shop Cost 0 D
Game Quantity +100x
Temporary No
VIP Only No
Marketable Yes
Sellable Yes
Faction required
Conqueror, Rank 10
Rank ?
Category
Dodge Melee
Description
When a ruler is far from human and possesses an insatiable hunger of the dark arts, their reign of terror lasts forever unless a brave hunter puts them out of their concealed misery.
Mana regeneration methods
Evolved Doom Lords gain mana when they:,-Strike an enemy in combat (more effective on crits),-Are struck by an enemy in combat
Stats description
When a ruler is far from human and possesses an insatiable hunger of the dark arts, their reign of terror lasts forever unless a brave hunter puts them out of their concealed misery.
Basic attack, taught to all adventurers.
Information
Damage Base 3.53
Mana Cost 0
Distance Near
Affects Enemy
Type Auto
Cooldown 1 second
Hit Targets 1x
Seeks to the weakness of your enemy, decreasing his chance to hit and to critically strike by 35% while opening him for 25% more damage, lasting for 7 seconds.
Information
Damage Base 40.67
Mana Cost 50
Distance Far
Affects Enemy
Type Magical
Cooldown 9 seconds
Hit Targets 1x
Auras
Affects Enemy
Maximum Stack 1x
Duration 6 seconds
Effects:
EnemyHit -35
EnemyCritical -35
Clases with your enemy dealing high amount of damage.
Information
Damage Base 41
Mana Cost 100
Distance Far
Affects Enemy
Type Magical
Cooldown 7 seconds
Hit Targets 1x
Your opponent feels like cursed. Damage taken increased while the target is stunned for 2 seconds!
Information
Damage Base 41.11
Mana Cost 75
Distance Far
Affects Enemy
Type Magical
Cooldown 4 seconds
Hit Targets 1x
Auras
An aura that typically represents stun or immobilization effects on the avatar. When applied, it may restrict movement, actions, or other gameplay interactions depending on how the effect is implemented in the game client and server. This aura usually symbolizes the avatar being dazed or temporarily incapacitated.
Affects Enemy
Maximum Stack 1x
Duration 1 second
Damage dealt increased by 10%.
Auras
Damage taken reduced by 10%.
Auras
Boosts yourself, increasing all damage dealt by 25% and reduces all damage taken by 25%, while increasing your chance to dodge by 20% as well. Lasts for 6 seconds.
Information
Damage Base -180
Mana Cost 85
Distance Far
Affects Self
Type Magical
Cooldown 7 seconds
Hit Targets 1x
Auras
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.