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Evolved Doom Lord

Unknown
Evolved Doom Lord male
Evolved Doom Lord female

When a ruler is far from human and possesses an insatiable hunger of the dark arts, their reign of terror lasts forever unless a brave hunter puts them out of their concealed misery. Farm the Tokens at /join DoomLord map!

Information
  • Icon iibook2
  • Type Class
  • Rarity Unknown
  • Enhancement Basic Enhancement +1
  • Requirement
  • Level 1
  • Stack 1x
  • Quantity 1x
  • Shop Cost 0 D
  • Game Quantity +100x
  • Temporary No
  • VIP Only No
  • Marketable Yes
  • Sellable Yes
Faction required
  • Conqueror, Rank 10

Rank ?

Category

Dodge Melee

Description

When a ruler is far from human and possesses an insatiable hunger of the dark arts, their reign of terror lasts forever unless a brave hunter puts them out of their concealed misery.

Mana regeneration methods

Evolved Doom Lords gain mana when they:,-Strike an enemy in combat (more effective on crits),-Are struck by an enemy in combat

Stats description

When a ruler is far from human and possesses an insatiable hunger of the dark arts, their reign of terror lasts forever unless a brave hunter puts them out of their concealed misery.

Basic attack, taught to all adventurers.

Information
  • Damage Base 3.53
  • Mana Cost 0
  • Distance Near
  • Affects Enemy
  • Type Auto
  • Cooldown 1 second
  • Hit Targets 1x

Seeks to the weakness of your enemy, decreasing his chance to hit and to critically strike by 35% while opening him for 25% more damage, lasting for 7 seconds.

Information
  • Damage Base 40.67
  • Mana Cost 50
  • Distance Far
  • Affects Enemy
  • Type Magical
  • Cooldown 9 seconds
  • Hit Targets 1x
Auras
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 6 seconds
  • Effects:
    • Enemy Hit -35
    • Enemy Critical -35

Clases with your enemy dealing high amount of damage.

Information
  • Damage Base 41
  • Mana Cost 100
  • Distance Far
  • Affects Enemy
  • Type Magical
  • Cooldown 7 seconds
  • Hit Targets 1x

Your opponent feels like cursed. Damage taken increased while the target is stunned for 2 seconds!

Information
  • Damage Base 41.11
  • Mana Cost 75
  • Distance Far
  • Affects Enemy
  • Type Magical
  • Cooldown 4 seconds
  • Hit Targets 1x
Auras
An aura that typically represents stun or immobilization effects on the avatar. When applied, it may restrict movement, actions, or other gameplay interactions depending on how the effect is implemented in the game client and server. This aura usually symbolizes the avatar being dazed or temporarily incapacitated.
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 1 second

Damage dealt increased by 10%.

Auras

Damage taken reduced by 10%.

Auras

Boosts yourself, increasing all damage dealt by 25% and reduces all damage taken by 25%, while increasing your chance to dodge by 20% as well. Lasts for 6 seconds.

Information
  • Damage Base -180
  • Mana Cost 85
  • Distance Far
  • Affects Self
  • Type Magical
  • Cooldown 7 seconds
  • Hit Targets 1x
Auras
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.
  • Affects Self
  • Maximum Stack 1x
  • Duration 5 seconds
  • Effects:
    • Self Evasion +20

Additionally, your haste and dodge increases.

Auras
    Effects:
    • Self Haste +25
    • Self Evasion +25

Get It From

Action Item
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iic2
Valtrith's Shop
No Location/Rare/Not Found

Required

Action Item
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Necessary for

Inventory