Unleash the power of ice and snow! Freeze your enemies on the spot, make them shiver in fear. Let it go since the cold never bothered you anyways.
Information
Icon
Type Class
Rarity Rare
Enhancement Basic +1
Requirement
Level 1
Stack 1x
Quantity 1x
Shop Cost 0 D
Game Quantity +100x
Temporary No
VIP Only No
Marketable Yes
Sellable Yes
Faction required
Frostvale, Rank 10
Rank ?
Category
Power Caster
Description
Unleash the power of ice and snow! Freeze your enemies on the spot, make them shiver in fear. Let it go since the cold never bothered you anyways.Forged from the core of the Ice Titan itself, this pristine armor belongs to the Champion of Ice. With every step you take, the world grows colder.
Mana regeneration methods
Cryomancers regenerates mana when they:,-Attacks the eneny in combat.,-Are struck by an enemy in combat.
Stats description
Unleash the power of ice and snow! Freeze your enemies on the spot, make them shiver in fear. Let it go since the cold never bothered you anyways.
Basic Attack, taught to all Cryomancers.
Information
Damage Base 4.88
Mana Cost 0
Distance Near
Affects Enemy
Type Auto
Cooldown 1 second
Hit Targets 1x
You decide to freeze your opponent, which'll leave his timeline frozen for 4 seconds.
Information
Damage Base 14.5
Mana Cost 75
Distance Far
Affects Enemy
Type Magical
Cooldown 7 seconds
Hit Targets 1x
Auras
Prevents the affected avatar from moving or performing actions by applying a freeze effect. This aura typically immobilizes the target, disabling movement and possibly other interactions until the effect expires or is removed.
Affects Enemy
Maximum Stack 1x
Duration 3 seconds
A nerf of the Cryomancers is in place, which will make your opponent's chance to hit and to critically strike greatly go down for 4 seconds.
Information
Damage Base 17
Mana Cost 50
Distance Far
Affects Enemy
Type Magical
Cooldown 8 seconds
Hit Targets 1x
Auras
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.
Affects Enemy
Maximum Stack 1x
Duration 3 seconds
Effects:
EnemyHit -50
EnemyCritical -9999
Heals yourself for a moderate amount of health, increasing all damage done by 40% for 6 seconds, as well as increasing your chance to dodge by 15% for the duration as well! Also, damage taken is reduced by 20%.
Information
Damage Base -330
Mana Cost 85
Distance Far
Affects Self
Type Magical
Cooldown 9 seconds
Hit Targets 1x
Auras
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.
Affects Self
Maximum Stack 1x
Duration 5 seconds
Effects:
SelfEvasion +15
You tap the life essence of your enemy, making it to lose some of it's life for 12 seconds, while it's haste has been reduced by 50%. It also will be open up for more damage!
Information
Damage Base 22.5
Mana Cost 95
Distance Far
Affects Enemy
Type Magical
Cooldown 15 seconds
Hit Targets 1x
Auras
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.