You have maxed out the Champion of Light faction from your Orb of Light. Are you worthy of carrying this as your reward now?
Information
Icon
Type Class
Rarity Unknown
Enhancement Basic Enhancement +1
Requirement
Level 1
Stack 1x
Quantity 1x
Shop Cost 0 D
Game Quantity +100x
Temporary No
VIP Only No
Marketable Yes
Sellable Yes
Faction required
Champion of Light, Rank 10
Rank ?
Category
Defensive Caster
Description
You have maxed out the Champion of Light faction from your Orb of Light. Are you worthy of carrying this as your reward now?
Mana regeneration methods
Champions of Light regenerates mana when they:,-Attacks the eneny in combat.,-Are struck by an enemy in combat.
Stats description
Champions of Light are good solo casters in combat. With the power of Light you learn now how to blind your foes well.
Basic attack, taught to all adventurers.
Information
Damage Base 6.75
Mana Cost 0
Distance Near
Affects Enemy
Type Auto
Cooldown 1 second
Hit Targets 1x
Attacks your enemy, applying Blinding Light of Destiny, lowering the target's chances to hit by 50% for 10 seconds.
Information
Damage Base 10.25
Mana Cost 75
Distance Far
Affects Enemy
Type Physical
Cooldown 8 seconds
Hit Targets 1x
Auras
Affects Enemy
Maximum Stack 1x
Duration 9 seconds
Effects:
EnemyHit -50
Unleash a blast of light upon your target, applying Blinding Aura, which will apply a strong Damage over Time effect for 9 seconds.
Information
Damage Base 10.17
Mana Cost 95
Distance Far
Affects Enemy
Type Magical
Cooldown 7 seconds
Hit Targets 1x
Auras
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.
Affects Enemy
Maximum Stack 1x
Duration 8 seconds
Heals yourself while applying Blinding Buff, increasing all damage done by 25% but lowering your chance to hit by 30% for 6 seconds.
Information
Damage Base -260
Mana Cost 100
Distance Far
Affects Self
Type Magical
Cooldown 10 seconds
Hit Targets 1x
Auras
Affects Self
Maximum Stack 1x
Duration 5 seconds
Effects:
SelfHit -30
Damage increased by 10% and damage taken reduced by 20%.
Auras
Dodge increased by 15%.
Auras
Effects:
SelfEvasion +15
Deals massive damage upon your target, applying Light of the Heavens, stunning the target for a second.
Information
Damage Base 4.11
Mana Cost 125
Distance Far
Affects Enemy
Type Magical
Cooldown 1 second
Hit Targets 1x
Auras
An aura that typically represents stun or immobilization effects on the avatar. When applied, it may restrict movement, actions, or other gameplay interactions depending on how the effect is implemented in the game client and server. This aura usually symbolizes the avatar being dazed or temporarily incapacitated.
Affects Enemy
Maximum Stack 1x
Duration 1 second
Chance to Crit increased by 35% and Chance to Hit increased by 50%.