You've completed countless, ultimate fights to become a Evolved Black Knight. Now that you've ascended, are you certain you can maintain this much power? (Lvl 125+)
You've completed countless, ultimate fights to become a Evolved Black Knight. Now that you've ascended, are you certain you can maintain this much power?
Mana regeneration methods
Black Knight gain mana when they:,-Strike an enemy in combat (more effective on crits),-Are struck by an enemy in combat
Stats description
You've completed countless, ultimate fights to become a Evolved Black Knight. Now that you've ascended, are you certain you can maintain this much power?
Basic but yet powerful Auto Attack, known only by the strongest ones.
Information
Damage Base 4.5
Mana Cost 0
Distance Far
Affects Enemy
Type Auto
Cooldown 1 second
Hit Targets 1x
Disarms your opponent. Applies "Disarm" which makes your opponent chance to hit to reduce by 50%. Damage Taken increased by 20% for the targets as well.
Information
Damage Base 20.84
Mana Cost 60
Distance Far
Affects Enemy
Type Physical
Cooldown 7 seconds
Hit Targets 1x
Auras
Affects Enemy
Maximum Stack 1x
Duration 7 seconds
Effects:
EnemyHit -50
Destroys your target's mental will, which will decrease it's chance to dodge by 30% for 6 seconds. Also, the haste of the targets will be reduced by 25%.
Information
Damage Base 20.84
Mana Cost 80
Distance Far
Affects Enemy
Type Physical/Magical
Cooldown 6 seconds
Hit Targets 1x
Auras
Affects Enemy
Maximum Stack 1x
Duration 5 seconds
Effects:
EnemyEvasion -30
EnemyHaste -25
Applies a Regeneration upon yourself, which will give you a small 9 second Heal over Time - effect. During this, your damage is buffed up by 60%. Defense also increased by 35%.
Information
Damage Base -210
Mana Cost 90
Distance Far
Affects Self
Type Magical
Cooldown 7 seconds
Hit Targets 1x
Auras
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.
Affects Self
Maximum Stack 1x
Duration 8 seconds
Dodge Increased by 15%.
Auras
Effects:
SelfEvasion +15
Haste increased by 15%.
Auras
Effects:
SelfHaste +15
Applies a critical moment of the combat, which will increase your critical strike by dramatically for 6 seconds.