Dragonlords make aggressive front-line soldiers. They are skilled in an ancient school of enchanted combat arts ranging back from the era of DragonFable. Only those with Dragon Amulets will have the honor of becoming a DragonLord.
Information
Icon
Type Class
Rarity Unknown
Enhancement Basic Enhancement +1
Requirement
Level 1
Stack 1x
Quantity 1x
Shop Cost 0 D
Game Quantity +100x
Temporary No
VIP Only No
Marketable Yes
Sellable Yes
Rank ?
Category
Dodge Melee
Description
Dragonlords make aggressive front-line soldiers. They are skilled in an ancient school of enchanted combat arts ranging back from the era of DragonFable. Only those with Dragon Amulets will have the honor of becoming a DragonLord.
Mana regeneration methods
DragonLords regenerates mana when they:,-Attacks the eneny in combat.,-Are struck by an enemy in combat.
Stats description
Dragonlords make aggressive front-line soldiers. They are skilled in an ancient school of enchanted combat arts ranging back from the era of DragonFable. Only those with Dragon Amulets will have the honor of becoming a DragonLord.
Basic attack taught to all DragonLords.
Information
Damage Base 3
Mana Cost 0
Distance Far
Affects Enemy
Type Auto
Cooldown 1 second
Hit Targets 1x
Deals moderate damage to your target, applying Stunning Strike, which will stun the enemy for a second.
Information
Damage Base 9.38
Mana Cost 50
Distance Far
Affects Enemy
Type Physical
Cooldown 3 seconds
Hit Targets 1x
Auras
An aura that typically represents stun or immobilization effects on the avatar. When applied, it may restrict movement, actions, or other gameplay interactions depending on how the effect is implemented in the game client and server. This aura usually symbolizes the avatar being dazed or temporarily incapacitated.
Affects Enemy
Maximum Stack 1x
Duration 1 second
Deals moderate damage to your target, applying Draconic Rampage, leaving it also under a stunning effect.
Information
Damage Base 14.06
Mana Cost 75
Distance Far
Affects Enemy
Type Physical
Cooldown 5 seconds
Hit Targets 1x
Auras
An aura that typically represents stun or immobilization effects on the avatar. When applied, it may restrict movement, actions, or other gameplay interactions depending on how the effect is implemented in the game client and server. This aura usually symbolizes the avatar being dazed or temporarily incapacitated.
Affects Enemy
Maximum Stack 1x
Duration 2 seconds
Weakens your target, opening it for 25% more damage. The target will also deal 25% less damage for the duration. Lasts for 12 seconds!
Information
Damage Base 15
Mana Cost 125
Distance Far
Affects Enemy
Type Magical
Cooldown 9 seconds
Hit Targets 1x
Auras
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.
Affects Enemy
Maximum Stack 1x
Duration 11 seconds
Damage Increased by 15%.
Auras
Defense Increased by 15%.
Auras
Renews yourself, healing yourself for a moderate amount of health, applying also Draconic Renewal, which will increase all the damage done by 50% and reducing the damage you take by 50%, for 6 seconds.
Information
Damage Base -100
Mana Cost 95
Distance Far
Affects Self
Type Physical/Magical
Cooldown 10 seconds
Hit Targets 1x
Auras
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.