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ArchFiend DoomKnight

Legendary Item
ArchFiend DoomKnight male
ArchFiend DoomKnight female

You have fought against countless Doom Knights before. Now you are the deadliest of 'em all.

Information
  • Icon iibook2
  • Type Class
  • Rarity Legendary Item
  • Enhancement Basic Enhancement +1
  • Requirement
  • Level 1
  • Stack 1x
  • Quantity 1x
  • Shop Cost 2,000 D
  • Game Quantity +100x
  • Temporary No
  • VIP Only No
  • Marketable Yes
  • Sellable Yes
Faction required
  • Arch Fiend Faction, Rank 10

Rank ?

Category

Dodge Melee

Description

You now harbor the powers of Nulgath's personal doomknights.

Mana regeneration methods

Shall be filled out soon.

Stats description

Archfiend Doomknights yearn for blood.

An attack, basic to all Void followers. Repeatedly torment your foe with a strike, liable for the discord in the ether.

Information
  • Damage Base 3.64
  • Mana Cost 0
  • Distance Far
  • Affects Enemy
  • Type Auto
  • Cooldown 1 second
  • Hit Targets 1x

With a quick, and harmless slash. Demolish, and decimate your opponents in your path by reaping their very essence from existence. Leaves your opponent(s) incapacitated for 3 seconds.

Information
  • Damage Base 41.21
  • Mana Cost 320
  • Distance Far
  • Affects Enemy
  • Type Magical
  • Cooldown 9 seconds
  • Hit Targets 5x
Auras
An aura that typically represents petrification or immobilization effects on the avatar. When applied, it may restrict movement, actions, or other gameplay interactions depending on how the effect is implemented in the game client and server. This aura usually symbolizes the avatar being turned to stone or frozen in place.
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 2 seconds

With Nulgath's blessing, bring down judgement upon the opposition with a divine downward slash from the heavens. Applies Rehabilitation for 8 seconds, lowering the opposition's abilities.

Information
  • Damage Base 41.12
  • Mana Cost 300
  • Distance Far
  • Affects Enemy
  • Type Physical/Magical
  • Cooldown 10 seconds
  • Hit Targets 1x
Auras
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 7 seconds

Dissipate your foes with a wide range of attacks, essentially striking all their quintessential points. Leaves your enemy under a disarray for 6 seconds, drastically lowering their haste and dodge.

Information
  • Damage Base 40.97
  • Mana Cost 310
  • Distance Far
  • Affects Enemy
  • Type Physical/Magical
  • Cooldown 11 seconds
  • Hit Targets 5x
Auras
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 5 seconds
  • Effects:
    • Enemy Evasion -20
    • Enemy Haste -25

Haste increased by 20%.

Auras
    Effects:
    • Self Haste +20

Increases your chance to dodge, but decreases your chance to hit.

Auras
    Effects:
    • Self Evasion +60
    • Self Hit -25

Raise the competence in your next series of incursions, ten fold. Lasting only for a 10 second interval. Deeming it more than enough time to destroy the opposition.

Information
  • Damage Base -175
  • Mana Cost 400
  • Distance Far
  • Affects Self
  • Type Magical
  • Cooldown 14 seconds
  • Hit Targets 1x
Auras
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.
  • Affects Self
  • Maximum Stack 1x
  • Duration 9 seconds
  • Effects:
    • Self Haste +15
    • Self Hit +35
    • Self Evasion +20

Get It From

Required

Necessary for

Inventory