Paladins are the honest and good protectors of GOOD and GOODNESS!
Information
Icon
Type Class
Rarity Unknown
Enhancement Basic Enhancement +1
Requirement
Level 1
Stack 1x
Quantity 1x
Shop Cost 0 D
Game Quantity +100x
Temporary No
VIP Only No
Marketable Yes
Sellable Yes
Rank ?
Category
Dodge Melee
Description
Paladins are the honest and good protectors of GOOD and GOODNESS!
Mana regeneration methods
Paladins gain mana when they:,-Strike an enemy in combat (more effective on crits),-Are struck by an enemy in combat
Stats description
Paladins are the honest and good protectors of GOOD and GOODNESS!
Basic attack, taught to all adventurers.
Information
Damage Base 2.5
Mana Cost 0
Distance Near
Affects Enemy
Type Auto
Cooldown 1 second
Hit Targets 1x
Heals up to eight friendly targets for a moderate amount. Increases all the damage they does by 50% for 6 seconds as well.
Information
Damage Base -7.5
Mana Cost 50
Distance Far
Affects Allies
Type Magical
Cooldown 11 seconds
Hit Targets 8x
Auras
Affects Allies
Maximum Stack 1x
Duration 5 seconds
Hits up to three targets in combat, dealing moderate damage. Applies 'Blinding Light', a 6 second Damage over Time - effect, that will lower the chance to hit and haste by 50% for each target it hits.
Information
Damage Base 6.25
Mana Cost 75
Distance Far
Affects Enemy
Type Magical
Cooldown 7 seconds
Hit Targets 3x
Auras
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.
Affects Enemy
Maximum Stack 1x
Duration 5 seconds
Effects:
EnemyHit -50
EnemyHaste -50
Weakens your targets, opening them for 25% more damage and decreasing all the damage they does by 20%. Lasts for 8 seconds. Will also lower the target's dodge and critical hit chance by 25% for the duration at the same time.
Information
Damage Base 6.25
Mana Cost 80
Distance Far
Affects Enemy
Type Magical
Cooldown 10 seconds
Hit Targets 3x
Auras
Affects Enemy
Maximum Stack 1x
Duration 7 seconds
Effects:
EnemyCritical -25
EnemyEvasion -25
Damage and Chance to Hit increased by 35% each.
Auras
Effects:
SelfHit +10
Damage Taken reduced by 20%.
Auras
Freezes your targets for 3 seconds, dealing heavy damage to each target this skill connects to.
Information
Damage Base 10.75
Mana Cost 95
Distance Far
Affects Enemy
Type Magical
Cooldown 11 seconds
Hit Targets 3x
Auras
Prevents the affected avatar from moving or performing actions by applying a freeze effect. This aura typically immobilizes the target, disabling movement and possibly other interactions until the effect expires or is removed.