You are a powerful Genie, one that has learned it's abilities from the Supreme Dark Lords.
This class has the skills of Supreme Dark Lord, but with a little bit different effects.
You are a powerful Genie, one that has learned it's abilities from the Supreme Dark Lords.
This class has the skills of Supreme Dark Lord, but with a little bit different effects.
Mana regeneration methods
Genies gain mana when they:,-Strike an enemy in combat (more effective on crits),-Are struck by an enemy in combat
Stats description
You are a powerful Genie, one that has learned it's abilities from the Supreme Dark Lords.
This class has the skills of Supreme Dark Lord, but with a little bit different effects.
Attacks your target with basic auto attack, that only Genies knows. Applies Soul Stolen, a constant Damage over Time effect that will not fade.
Information
Damage Base 5.06
Mana Cost 0
Distance Near
Affects Enemy
Type Auto
Cooldown 1 second
Hit Targets 3x
You deal moderate damage upon your opponents, applying Lock of the Genie upon your targets, which will stun them for 3 seconds.
Information
Damage Base 15.13
Mana Cost 255
Distance Far
Affects Enemy
Type Magical
Cooldown 5 seconds
Hit Targets 1x
Auras
An aura that typically represents stun or immobilization effects on the avatar. When applied, it may restrict movement, actions, or other gameplay interactions depending on how the effect is implemented in the game client and server. This aura usually symbolizes the avatar being dazed or temporarily incapacitated.
Affects Enemy
Maximum Stack 1x
Duration 2 seconds
You weaken your opponent and deals a sufficient amount of damage.
Information
Damage Base 15.26
Mana Cost 225
Distance Far
Affects Enemy
Type Magical
Cooldown 7 seconds
Hit Targets 5x
Heals yourself with a moderate amount of health, at the cost of mana and some cooldown. This is easily spammable for quick heals, which applies only for yourself. Also you get affected with a good 10 second Heal over Time - effect that increases your damage by 20% for the duration.
Information
Damage Base -130
Mana Cost 235
Distance Far
Affects Self
Type Magical
Cooldown 12 seconds
Hit Targets 5x
Auras
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.
Affects Self
Maximum Stack 1x
Duration 9 seconds
Damage and Chance to Hit increased by 10% each.
Auras
Effects:
SelfHit +10
Damage Taken reduced by 15%.
Auras
Deals MASSIVE damage upon your enemies and weakens them for even more damage, which lasts for 6 seconds.