Throughout an average dog’s lifetime, they are owned and cared for by a human master. In a human’s afterlife, the tables have turned. Now the dog owns and cares for it.
Information
Icon
Type Class
Rarity Awesome
Enhancement Basic Enhancement +1
Requirement
Level 1
Stack 1x
Quantity 1x
Shop Cost 50,000,000 D
Game Quantity +100x
Temporary No
VIP Only No
Marketable Yes
Sellable Yes
Faction required
Twisted, Rank 10
Rank ?
Category
Power Caster
Description
Throughout an average dog’s lifetime, they are owned and cared for by a human master. In a human’s afterlife, the tables have turned. Now the dog owns and cares for it.
Mana regeneration methods
Anubis gain mana when they:,-Strike an enemy in combat (more effective on crits),-Are struck by an enemy in combat
Stats description
Throughout an average dog’s lifetime, they are owned and cared for by a human master. In a human’s afterlife, the tables have turned. Now the dog owns and cares for it.
Basic attack, taught to all Anubis'es only.
Information
Damage Base 4.25
Mana Cost 0
Distance Far
Affects Enemy
Type Auto
Cooldown 1 second
Hit Targets 1x
Curses your opponents, weakening them for 25% more damage while lowering damage they does by 25%. Lasts 6 seconds.
Information
Damage Base 20.4
Mana Cost 275
Distance Far
Affects Enemy
Type Magical
Cooldown 7 seconds
Hit Targets 5x
Auras
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.
Affects Enemy
Maximum Stack 1x
Duration 5 seconds
The Darkness of the Anubis will take your targets into the deepest hell, stunning them for 4 seconds.
Information
Damage Base 20.41
Mana Cost 295
Distance Far
Affects Enemy
Type Magical
Cooldown 7 seconds
Hit Targets 5x
Auras
An aura that typically represents stun or immobilization effects on the avatar. When applied, it may restrict movement, actions, or other gameplay interactions depending on how the effect is implemented in the game client and server. This aura usually symbolizes the avatar being dazed or temporarily incapacitated.
Affects Enemy
Maximum Stack 1x
Duration 3 seconds
Increases all of your stats by 30% for 6 10 seconds, giving you also a moderately fair HoT for the duration.
Information
Damage Base -120
Mana Cost 700
Distance Far
Affects Self
Type Magical
Cooldown 9 seconds
Hit Targets 1x
Auras
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.
Affects Self
Maximum Stack 1x
Duration 9 seconds
Effects:
SelfHaste +30
SelfHit +30
SelfEvasion +30
SelfCritical +30
Damage and Chance to Hit increased by 25% each.
Auras
Effects:
SelfHit +20
Defense increased by 15%.
Auras
Sight of Doom will hit all of your targets leaving them under a heavy Damage over Time effect for 30 seconds. Able to be looped but not stacked.
Information
Damage Base 20.57
Mana Cost 410
Distance Far
Affects Enemy
Type Magical
Cooldown 9 seconds
Hit Targets 5x
Auras
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.