Now you shall do Sepulchure's bidding as Lore's most terrifying DoomKnight! NOTE: You can ge this Class only, if you have the Lesser Doom Lord from LQS. Farm the Points at /join BloodBoss map.
DoomLord regain mana through two of their abilities:\r","-When \"Healing Word\" is cast on a friendly target, any damage taken by that target returns mana to the Healer\r","-When \"Energy Flow\" is cast on a hostile target, any strike that lands on this target returns mana to the Healer
Stats description
Favors Strength.
A basic attack, taught to all adventurers.
Information
Damage Base 2
Mana Cost 0
Distance Near
Affects Enemy
Type Auto
Cooldown 1 second
Hit Targets 1x
Magically torment your foe's mind, causing slight damage but also reducing their damage and crit.
Information
Damage Base 36.16
Mana Cost 100
Distance Near
Affects Enemy
Type Magical
Cooldown 2 seconds
Hit Targets 1x
Causes all foes within range to burst into flames, dealing moderate damage and causing them to burn for Damage over time. The dodge rates for the enemies the skill hits gets reduced as well, lasting 6 seconds.
Information
Damage Base 35.95
Mana Cost 125
Distance Far
Affects Enemy
Type Magical
Cooldown 11 seconds
Hit Targets 5x
Auras
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.
Affects Enemy
Maximum Stack 1x
Duration 5 seconds
Effects:
EnemyEvasion -999999
Attack your opponent for a moderate amount of damage, leaving it stunned for 3 seconds. During this effect, the target will also take slightly a bit more damage as added bonus.
Information
Damage Base 35.8
Mana Cost 175
Distance Near
Affects Enemy
Type Magical
Cooldown 5 seconds
Hit Targets 1x
Auras
An aura that typically represents stun or immobilization effects on the avatar. When applied, it may restrict movement, actions, or other gameplay interactions depending on how the effect is implemented in the game client and server. This aura usually symbolizes the avatar being dazed or temporarily incapacitated.
Affects Enemy
Maximum Stack 1x
Duration 2 seconds
Damage done increased by 10%.
Auras
Defense increased by 15%.
Auras
Deals massive damage and significantly lowers your target's ability to hit anything for a short while. Also reduces the damage the target deals for the duration as well. (8 seconds.)