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Insane Lord

Awesome
Insane Lord male
Insane Lord female

Waves crash and sea creatures obey the almighty Ruler of the Deep!

Information
  • Icon iibook2
  • Type Class
  • Rarity Awesome
  • Enhancement Basic Enhancement +1
  • Requirement
  • Level 1
  • Stack 1x
  • Quantity 1x
  • Shop Cost 0 D
  • Game Quantity 63x
  • Temporary No
  • VIP Only No
  • Marketable Yes
  • Sellable Yes
Faction required
  • Insanity, Rank 10

Rank ?

Category

Power Caster

Description

Waves crash and sea creatures obey the almighty Ruler of the Deep!

Mana regeneration methods

Insane Lords gain mana when they:,-Strike an enemy in combat (more effective on crits),-Dodge any attack (Restores HP as well).

Stats description

Waves crash and sea creatures obey the almighty Ruler of the Deep!

Basic attack, taught to all Insane Overlords.

Information
  • Damage Base 8.54
  • Mana Cost 0
  • Distance Far
  • Affects Enemy
  • Type Auto
  • Cooldown 1 second
  • Hit Targets 1x

Blast your enemies with the insane power of Insane Overlords, leaving them under a powerful Damage over Time, and 40% damage increase for 6 seconds.

Information
  • Damage Base 25.9
  • Mana Cost 325
  • Distance Far
  • Affects Enemy
  • Type Magical
  • Cooldown 5 seconds
  • Hit Targets 3x
Auras
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 5 seconds

Heals yourself for a fair amount of health, applying Nexus Extopia, which will increase all the damage you do by 50% for 10 seconds. If the heal fails, you will still get a Heal over Time effect.

Information
  • Damage Base -300
  • Mana Cost 315
  • Distance Far
  • Affects Self
  • Type Magical
  • Cooldown 10 seconds
  • Hit Targets 10x
Auras
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.
  • Affects Self
  • Maximum Stack 1x
  • Duration 9 seconds

You feel like wanting to make your enemies go insane, by dealing heavy damage, which will also stun them for a second per target it hits.

Information
  • Damage Base 28.6
  • Mana Cost 335
  • Distance Far
  • Affects Enemy
  • Type Magical
  • Cooldown 6 seconds
  • Hit Targets 3x
Auras
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 2 seconds

Damage Dealt increased by 25%.

Auras

Your chance to dodge and hit are increased by 10%.

Auras
    Effects:
    • Self Evasion +10
    • Self Hit +10

It's time to make your targets to lose their mind. Applies Mental Downfall upon them, destroying the chances to hit by 50%.

Information
  • Damage Base 28.8
  • Mana Cost 375
  • Distance Far
  • Affects Enemy
  • Type Magical
  • Cooldown 7 seconds
  • Hit Targets 3x
Auras
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 8 seconds
  • Effects:
    • Enemy Hit -50

Get It From

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iic2
Nulgath's Merge Shop
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iic2
Trainee Shop
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Required

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Necessary for

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