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ClawSuit

Event Rare
ClawSuit male
ClawSuit female

The giftbox unwraps to reveal a holly, jolly class for you to deliver cheer and fear to your friends and foes!

Information
  • Icon iibook2
  • Type Class
  • Rarity Event Rare
  • Enhancement Basic Enhancement +1
  • Requirement
  • Level 1
  • Stack 1x
  • Quantity 1x
  • Shop Cost 0 D
  • Game Quantity 63x
  • Temporary No
  • VIP Only No
  • Marketable Yes
  • Sellable Yes

Rank ?

Category

Tank Melee

Description

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Mana regeneration methods

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Stats description

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A basic attack, taught to all ClawSuits.

Information
  • Damage Base 5.4
  • Mana Cost 0
  • Distance Near
  • Affects Enemy
  • Type Auto
  • Cooldown 1 second
  • Hit Targets 1x

Tears through your enemy's defense like gifts, stunning them for 4 seconds and dealing moderate damage.

Information
  • Damage Base 32.3
  • Mana Cost 100
  • Distance Near
  • Affects Enemy
  • Type Physical
  • Cooldown 6 seconds
  • Hit Targets 1x
Auras
An aura that typically represents stun or immobilization effects on the avatar. When applied, it may restrict movement, actions, or other gameplay interactions depending on how the effect is implemented in the game client and server. This aura usually symbolizes the avatar being dazed or temporarily incapacitated.
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 2 seconds

Heals up to 3 allies, applying a slight HoT for 6 seconds.

Information
  • Damage Base -125
  • Mana Cost 300
  • Distance Near
  • Affects Allies
  • Type Magical
  • Cooldown 5 seconds
  • Hit Targets 10x
Auras
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.
  • Affects Allies
  • Maximum Stack 1x
  • Duration 5 seconds
  • Effects:
    • Allies Haste +75

Casts a shield of cold, protecting you from attacks for 5 seconds.

Information
  • Damage Base -75
  • Mana Cost 500
  • Distance Near
  • Affects Allies
  • Type Magical
  • Cooldown 4 seconds
  • Hit Targets 1x
Auras
  • Affects Allies
  • Maximum Stack 1x
  • Duration 7 seconds
  • Effects:
    • Allies Hit +30
    • Allies Evasion +15

Strength increased by 25%

Intellect increased by 30%

Casts a large fireball, dealing heavy damage and applying a moderate 8 second DoT.

Information
  • Damage Base 34
  • Mana Cost 400
  • Distance Near
  • Affects Enemy
  • Type Magical
  • Cooldown 8 seconds
  • Hit Targets 1x
Auras
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 5 seconds
  • Effects:
    • Enemy Haste -75

Get It From

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Necessary for

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