Lone Druid is Close Combat Class and its weak in Range Combat.
Mana regeneration methods
Lone Druid gain mana when they:,-Strike an enemy in combat (more effective on crits),-Are struck by an enemy in combat
Stats description
Lone Druid Favors Intellect
Every time he attacks increases his 10 %Damage and 10%Dodge.
Information
Damage Base 5
Mana Cost 1
Distance Near
Affects Enemy
Type Auto
Cooldown 4 seconds
Hit Targets 1x
Auras
Affects Enemy
Maximum Stack 1x
Duration 1 second
Effects:
EnemyHaste +100
It deals great damage and every time you face him, it increases his damage to 30%.
Information
Damage Base 40
Mana Cost 70
Distance Near
Affects Enemy
Type Physical
Cooldown 4 seconds
Hit Targets 1x
Auras
Affects Enemy
Maximum Stack 1x
Duration 9 seconds
Effects:
EnemyHaste +30
Every time he heals, it increases his dodge to 50% for 5 sec.
Information
Damage Base -30
Mana Cost 250
Distance Near
Affects Self
Type Magical
Cooldown 7 seconds
Hit Targets 1x
Auras
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.
Affects Self
Maximum Stack 1x
Duration 4 seconds
Effects:
SelfDamage Boost +20
SelfEvasion +50
SelfHaste +100
Transferring most incoming damage to their MP instead of HP and reducing outgoing damage
Information
Damage Base 100
Mana Cost 100
Distance Near
Affects Enemy
Type Physical
Cooldown 4 seconds
Hit Targets 1x
Auras
Affects Enemy
Maximum Stack 1x
Duration 5 seconds
Effects:
EnemyHaste -40
EnemyEvasion -40
EnemyCritical -40
EnemyDamage Boost -40
Damage increased by 15%
Auras
Lone Druid Heal by 10% Hp.
Auras
Effects:
SelfHaste +10
You will stun for 5 seconds and Lone Druid gives Dodge 50%.
Information
Damage Base 50
Mana Cost 150
Distance Near
Affects Enemy
Type Magical
Cooldown 7 seconds
Hit Targets 1x
Auras
An aura that typically represents stun or immobilization effects on the avatar. When applied, it may restrict movement, actions, or other gameplay interactions depending on how the effect is implemented in the game client and server. This aura usually symbolizes the avatar being dazed or temporarily incapacitated.