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Lone Druid

Epic
<font color='#33FF68'>Lone Druid</font> male
<font color='#33FF68'>Lone Druid</font> female

Lone Druid is a Stong class and its main in CLose Combat.

Information
  • Icon iibook2
  • Type Class
  • Rarity Epic
  • Enhancement Basic Enhancement +1
  • Requirement
  • Level 1
  • Stack 1x
  • Quantity 1x
  • Shop Cost 0 D
  • Game Quantity 18x
  • Temporary No
  • VIP Only No
  • Marketable Yes
  • Sellable Yes
Faction required
  • elven, Rank 10
Class required

Rank ?

Category

Dodge Melee

Description

Lone Druid is Close Combat Class and its weak in Range Combat.

Mana regeneration methods

Lone Druid gain mana when they:,-Strike an enemy in combat (more effective on crits),-Are struck by an enemy in combat

Stats description

Lone Druid Favors Intellect

Every time he attacks increases his 10 %Damage and 10%Dodge.

Information
  • Damage Base 5
  • Mana Cost 1
  • Distance Near
  • Affects Enemy
  • Type Auto
  • Cooldown 4 seconds
  • Hit Targets 1x
Auras
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 1 second
  • Effects:
    • Enemy Haste +100

It deals great damage and every time you face him, it increases his damage to 30%.

Information
  • Damage Base 40
  • Mana Cost 70
  • Distance Near
  • Affects Enemy
  • Type Physical
  • Cooldown 4 seconds
  • Hit Targets 1x
Auras
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 9 seconds
  • Effects:
    • Enemy Haste +30

Every time he heals, it increases his dodge to 50% for 5 sec.

Information
  • Damage Base -30
  • Mana Cost 250
  • Distance Near
  • Affects Self
  • Type Magical
  • Cooldown 7 seconds
  • Hit Targets 1x
Auras
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.
  • Affects Self
  • Maximum Stack 1x
  • Duration 4 seconds
  • Effects:
    • Self Damage Boost +20
    • Self Evasion +50
    • Self Haste +100

Transferring most incoming damage to their MP instead of HP and reducing outgoing damage

Information
  • Damage Base 100
  • Mana Cost 100
  • Distance Near
  • Affects Enemy
  • Type Physical
  • Cooldown 4 seconds
  • Hit Targets 1x
Auras
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 5 seconds
  • Effects:
    • Enemy Haste -40
    • Enemy Evasion -40
    • Enemy Critical -40
    • Enemy Damage Boost -40

Damage increased by 15%

Auras

Lone Druid Heal by 10% Hp.

Auras
    Effects:
    • Self Haste +10

You will stun for 5 seconds and Lone Druid gives Dodge 50%.

Information
  • Damage Base 50
  • Mana Cost 150
  • Distance Near
  • Affects Enemy
  • Type Magical
  • Cooldown 7 seconds
  • Hit Targets 1x
Auras
An aura that typically represents stun or immobilization effects on the avatar. When applied, it may restrict movement, actions, or other gameplay interactions depending on how the effect is implemented in the game client and server. This aura usually symbolizes the avatar being dazed or temporarily incapacitated.
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 4 seconds
  • Effects:
    • Enemy Critical +25

Get It From

Required

Necessary for

Inventory