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ULTRA Sepulchure

Tank Melee
ULTRA Sepulchure
    Stats
  • Level 200
  • Health 997,822
  • Mana 100
  • Attack Speed 2 seconds
  • Respawn time 3 seconds
  • Information
  • Energy cost 1
  • Element None
  • Immune to Lure No
  • World Boss No
  • Kill total 0x
  • Death total 0x
  • Reward
  • Experience 0
  • Diamonds 0 D
  • Class points 0

...

Information
  • Damage Base 41.05
  • Mana Cost 1
  • Distance Far
  • Affects Enemy
  • Type Physical
  • Cooldown 1 second
  • Hit Targets 99x
Auras
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 38 seconds

...

Information
  • Damage Base 40.87
  • Mana Cost 1
  • Distance Far
  • Affects Enemy
  • Type Physical
  • Cooldown 1 second
  • Hit Targets 99x
Auras
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 35 seconds

...

Information
  • Damage Base 40.64
  • Mana Cost 1
  • Distance Far
  • Affects Enemy
  • Type Physical
  • Cooldown 1 second
  • Hit Targets 255x
Auras
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 14 seconds

...

Information
  • Damage Base 41.32
  • Mana Cost 1
  • Distance Far
  • Affects Enemy
  • Type Physical
  • Cooldown 1 second
  • Hit Targets 99x
Auras
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 14 seconds
  • Effects:
    • Enemy Evasion -1525

...

Information
  • Damage Base 41.04
  • Mana Cost 1
  • Distance Far
  • Affects Enemy
  • Type Physical
  • Cooldown 3 seconds
  • Hit Targets 99x
Auras
Prevents the affected avatar from moving or performing actions by applying a freeze effect. This aura typically immobilizes the target, disabling movement and possibly other interactions until the effect expires or is removed.
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 1 second

...

Information
  • Damage Base 40.72
  • Mana Cost 1
  • Distance Far
  • Affects Enemy
  • Type Physical
  • Cooldown 1 second
  • Hit Targets 99x
Auras
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 41 seconds

...

Information
  • Damage Base 40.75
  • Mana Cost 1
  • Distance Far
  • Affects Enemy
  • Type Physical
  • Cooldown 7 seconds
  • Hit Targets 99x
Auras
An aura that typically represents stun or immobilization effects on the avatar. When applied, it may restrict movement, actions, or other gameplay interactions depending on how the effect is implemented in the game client and server. This aura usually symbolizes the avatar being dazed or temporarily incapacitated.
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 3 seconds

Location

Action Map
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Reward

Action Item
View
??? icon
??? Unknown 1x
Random 1%
View
Golden Coin icon
Golden Coin Unknown 5x
Random 25%
View
View
View
Troll Face icon
Troll Face Unknown 1x
Random 10%