An aura that typically represents stun or immobilization effects on the avatar. When applied, it may restrict movement, actions, or other gameplay interactions depending on how the effect is implemented in the game client and server. This aura usually symbolizes the avatar being dazed or temporarily incapacitated.
Affects Enemy
Maximum Stack 1x
Duration 3 seconds
Information
Damage Base 0.75
Mana Cost 0
Distance Far
Affects Enemy
Type Magical
Cooldown 1 second
Hit Targets 99x
Auras
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.
Affects Enemy
Maximum Stack 1x
Duration 5 seconds
Information
Damage Base -0.25
Mana Cost 0
Distance Far
Affects Enemy
Type Magical
Cooldown 1 second
Hit Targets 99x
Auras
Affects Enemy
Maximum Stack 1x
Duration 9 seconds
Effects:
EnemyEvasion -999999
Worldboss git gud
Information
Damage Base 0
Mana Cost 300
Distance Near
Affects Self
Type Magical
Cooldown 12 seconds
Hit Targets 1x
Auras
Reflects incoming damage back to the attacker. When the avatar with this aura takes damage, the damage is redirected to the attacker instead of the avatar. Damage reflection does not trigger recursively to prevent infinite loops between two reflecting targets.