play now
Augo Logo

Evolved Dark Lord

Rare
Evolved Dark Lord male
Evolved Dark Lord female

Evolved Dark Lords are stronger than original Dark Lords, in everything. But to become one of them, you must play a game, and make your choice. Will you sacrifice your original Dark Lord Class to become Evolved Dark Lord?

Information
  • Icon iibook2
  • Type Class
  • Rarity Rare
  • Enhancement Basic +1
  • Requirement
  • Level 100
  • Stack 1x
  • Quantity 1x
  • Shop Cost 0 D
  • Game Quantity +100x
  • Temporary No
  • VIP Only No
  • Marketable Yes
  • Sellable Yes
Faction required
  • Legacy, Rank 10
Class required

Rank ?

Category

Dodge Melee

Description

A powerful version of Dark Lord Class, available for RC's only.

Mana regeneration methods

Evolved Dark Lords gains mana, when they: *Strikes a enemy in combat. *Are struck by a enemy in combat.

Stats description

No one witnesses with the might of Evolved Dark Lords.

Basic attack, taught to all adventurers.

Information
  • Damage Base 4.5
  • Mana Cost 0
  • Distance Near
  • Affects Enemy
  • Type Auto
  • Cooldown 1 second
  • Hit Targets 1x

You have learned how to use the power of Light to give a upper hand for the Darkness. Applies "Deadly Light" up to two targets in your combat area, stunning them for 4 seconds.

Information
  • Damage Base 7.58
  • Mana Cost 100
  • Distance Far
  • Affects Enemy
  • Type Physical/Magical
  • Cooldown 7 seconds
  • Hit Targets 2x
Auras
An aura that typically represents stun or immobilization effects on the avatar. When applied, it may restrict movement, actions, or other gameplay interactions depending on how the effect is implemented in the game client and server. This aura usually symbolizes the avatar being dazed or temporarily incapacitated.
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 3 seconds

Through the path of darkness, you strike at your opponents for a heavy amount of damage. applies "Flaming Death" up to two targets in your combat area, weakening their damage while giving them a DoT. Lasts for 6 seconds.

Information
  • Damage Base 15.26
  • Mana Cost 175
  • Distance Far
  • Affects Enemy
  • Type Physical/Magical
  • Cooldown 7 seconds
  • Hit Targets 2x
Auras
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 5 seconds

The power of Dark Side will finally consume your enemies, once and for all. Deals massive damage and applies Dance of Death, which will lower all of your opponents' stats by 50% for 8 seconds, except for damage and defense.

Information
  • Damage Base 15.42
  • Mana Cost 225
  • Distance Far
  • Affects Enemy
  • Type Physical/Magical
  • Cooldown 8 seconds
  • Hit Targets 2x
Auras
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 7 seconds
  • Effects:
    • Enemy Hit -50
    • Enemy Haste -50
    • Enemy Critical -50
    • Enemy Evasion -50

Increases your haste by 10%.

Auras
    Effects:
    • Self Haste +10

Increases Dodge by 10%, Defense by 15%.

Auras
    Effects:
    • Self Evasion +15

Heals you, and your allies for a moderate amount of health. Applies "Thrice The Luck" for 6 seconds, increasing your stats except defense, by 20% for 6 seconds.

Information
  • Damage Base -130
  • Mana Cost 275
  • Distance Far
  • Affects Self
  • Type Magical
  • Cooldown 9 seconds
  • Hit Targets 99x
Auras
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.
  • Affects Self
  • Maximum Stack 1x
  • Duration 5 seconds
  • Effects:
    • Self Hit +20
    • Self Haste +20
    • Self Critical +20
    • Self Evasion +20

Get It From

Action Item
View
iic2
Valoth's Legacy Shop
No Location/Rare/Not Found

Required

Necessary for

Inventory