Naval Commanders are the simple fighters of sword combat, able to carry themselves through even harder set of battles in need.
Mana regeneration methods
Naval Commanders gain mana when they:,-Strike an enemy in combat (more effective on crits),-Are struck by an enemy in combat
Stats description
Naval Commanders are the simple fighters of sword combat, able to carry themselves through even harder set of battles in need.
Basic attack, taught to all adventurers.
Information
Damage Base 1.56
Mana Cost 0
Distance Near
Affects Enemy
Type Auto
Cooldown 1 second
Hit Targets 1x
A moderate attack that clashes against your opponent's power level.
Information
Damage Base 5.25
Mana Cost 20
Distance Far
Affects Enemy
Type Physical
Cooldown 1 second
Hit Targets 1x
Dark Naval Commanders needs to know how the way of the victory. This skill stuns your opponent for 4 seconds.
Information
Damage Base 7.25
Mana Cost 60
Distance Far
Affects Enemy
Type Physical
Cooldown 7 seconds
Hit Targets 1x
Auras
An aura that typically represents stun or immobilization effects on the avatar. When applied, it may restrict movement, actions, or other gameplay interactions depending on how the effect is implemented in the game client and server. This aura usually symbolizes the avatar being dazed or temporarily incapacitated.
Affects Enemy
Maximum Stack 1x
Duration 3 seconds
Applies a Heal over Time effect upon yourself for 8 seconds which will also increase your chance to hit and critically strike.
Information
Damage Base -88.05
Mana Cost 45
Distance Far
Affects Allies
Type Physical
Cooldown 8 seconds
Hit Targets 1x
Auras
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.
Affects Allies
Maximum Stack 1x
Duration 7 seconds
Effects:
AlliesHit +50
AlliesCritical +25
Dodge chance increased by 15%
Auras
Effects:
EnemyEvasion +15
Critical strike chance increased by 15%
Auras
Effects:
EnemyCritical +15
You clash with your opponent, doing weak damage but stunning it for 2 seconds.
Information
Damage Base 0.05
Mana Cost 150
Distance Far
Affects Enemy
Type Physical
Cooldown 19 seconds
Hit Targets 1x
Auras
An aura that typically represents petrification or immobilization effects on the avatar. When applied, it may restrict movement, actions, or other gameplay interactions depending on how the effect is implemented in the game client and server. This aura usually symbolizes the avatar being turned to stone or frozen in place.