Embrace the evil within as you assume the form of this corrupted Djinn!
Mana regeneration methods
Genies gain mana when they:,-Strike an enemy in combat (more effective on crits),-Are struck by an enemy in combat
Stats description
Embrace the evil within as you assume the form of this corrupted Djinn!
Basic attack, taught to all Chaotic Genies.
Information
Damage Base 4.5
Mana Cost 0
Distance Near
Affects Enemy
Type Auto
Cooldown 1 second
Hit Targets 1x
Unleashes your inner chaos within you in combat, applying Chaotic Word. It will increase the damage you deal by 50% for 6 seconds.
Information
Damage Base -340
Mana Cost 235
Distance Far
Affects Self
Type Physical/Magical
Cooldown 9 seconds
Hit Targets 1x
Auras
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.
Affects Self
Maximum Stack 1x
Duration 5 seconds
Blasts your opponents with the powerful aura of Chaos, weakening their damage by 25% and opens them for 25% more damage. Lasts for 10 seconds.
Information
Damage Base 20.3
Mana Cost 275
Distance Far
Affects Enemy
Type Physical/Magical
Cooldown 7 seconds
Hit Targets 5x
Auras
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.
Affects Enemy
Maximum Stack 1x
Duration 9 seconds
Deals heavy damage upon your targets, applying Tibicenas' Wrath, which will remove your target's chance to critically strike for 10 seconds.
Information
Damage Base 20.48
Mana Cost 285
Distance Far
Affects Enemy
Type Physical/Magical
Cooldown 8 seconds
Hit Targets 5x
Auras
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.
Affects Enemy
Maximum Stack 1x
Duration 9 seconds
Effects:
EnemyCritical -999999
Hit chance increased by 20%
Auras
Effects:
SelfHit +20
Damage Taken reduced by 25%.
Auras
Calls your targets closer to their doom. Stuns all the targets you hit for 4 seconds. Hits up to 5.
Information
Damage Base 20.5
Mana Cost 295
Distance Far
Affects Enemy
Type Physical/Magical
Cooldown 5 seconds
Hit Targets 5x
Auras
An aura that typically represents stun or immobilization effects on the avatar. When applied, it may restrict movement, actions, or other gameplay interactions depending on how the effect is implemented in the game client and server. This aura usually symbolizes the avatar being dazed or temporarily incapacitated.